Topic: WOTLK patch 3.0 is live
And glorious it is. Counting the minutes until I can try out the new talents.
Also, did anybody notice that it takes 30% less XP now to get from 60 to 70?

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Blizzpub » World of Warcraft » WOTLK patch 3.0 is live
And glorious it is. Counting the minutes until I can try out the new talents.
Also, did anybody notice that it takes 30% less XP now to get from 60 to 70?

30% less, just in time for those people who did the recruit a friend.
yeah, my friends are going to benefit for their recruit a program thing.. they just hit 60.
my server is down, so I cant do anything....

Tanking is almost more boring than it used to be because I don't have to pay attention at all. With everyone AoEing and all the enemies sticking like glue we took a group of two ret pallies, an enh shaman, and a holy paladin with me tanking and did heroic underbog in around 20 minutes. Our healer actually DC'd before the last boss and we killed him before I even dipped below 70% health.
I was also all up on the protection tree's dick about prot pvp being viable finally. Then I played around with arms and holy shit, fuck that. Bladestorm and Sudden Death actually make the spec interesting. The best part is everyone is so busy hailing ret paladins as the overpowered gods that no one is paying attention to the warriors running around absolutely demolishing everything as well.
3.0 so far can be summed up with two points for me:
(1.) PvE is somewhat boring but damn efficient.
(2.) PvP is interesting again.
3.0 is just the tip of the iceberg of what WotlK is going to be like, where damage reigns supreme in PvP. What makes warrior OP currently will continue to make them good if not OP in the expansion, especially in groups. I wouldn't be surprised if they end up nerfing all the healing reduction effects to half of what they are now to compensate.
I fully expect the same. Pre-3.0 myself and my holy paladin would go 2v6 and usually win when against you typical BG contenders but in 3.0 we have to be much more careful since even if I swap to defensive with a shield, the damage input is so huge. He said that from dots alone he was probably taking 1.5x as much damage as 3.0. PvP is so fast paced at the moment that, like PvP, it is almost to the point of being boring since it feels like burn-burn-burn. I am hoping that it balances out a little more come level 80.
Blizzpub » World of Warcraft » WOTLK patch 3.0 is live
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