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Topic: Gang Market

Alright guys, for my first major update, I was thinking about adding a "gang" market.  Simple concept, private market only you can buy from, public anybody can buy from, and gang market only other gang members can buy from *hopefully, at a much reduced price*.  Let me know what you all think!

I'm baaaaaaaack.

Re: Gang Market

hmm, sounds nice, but won't it increase the need to be in a gang?
and btw, are gangs now able to have 6 members? it's way to hard for small gangs to start... if they have like 2/3 members, they just become landgrabs for the already excisting gangs...

i dunno, but imho the market is ok...

And for the final touch, God created the Dutch

Re: Gang Market

I wouldn't say "much reduced prices", otherwise, it just becomes an easier way to static, minus the turns.

There needs to be a higher minimum price for things on the clan market, and you should only be able to sell a smaller percentage of your total, to avoid people from abusing it.

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Re: Gang Market

Originally posted by: EpyonX
I wouldn't say "much reduced prices", otherwise, it just becomes an easier way to static, minus the turns.

There needs to be a higher minimum price for things on the clan market, and you should only be able to sell a smaller percentage of your total, to avoid people from abusing it.

I could make it so the recall time is much greater, say, 24-48 hours, that should reduce staticing.

I'm baaaaaaaack.

Re: Gang Market

I like the idea...:eureka:

[color=red]Jericho Jones
President, Killers Inc[/color]

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[color=green]

Re: Gang Market

i dont. gangs have so many advantages as is. i say that if you do include this idea, then unallied members have higher priority in public. say if there is a way, if an allied person sells on pub, market takes 5% commisoin, abut if non allied sells, he makes extra 5% commision, just a suggestion to make things a lil more fair. also if you put things on gang market it shouuld take longer to beable to sell, say 3 hrs, or so.