Topic: For those of you who still play wc3
Do you any of you guys have problems with destroyers? Like in most 2v2 games or 1v1 games when you're human you can pretty much keep an undead player in check. But once destroyers hit the battle field it seems like a completely different game.
You can’t slow them with magic.
Rifle men die to focus fire.
Gyros are.. well...gyros.
Tanks are too slow to keep up with them.
I dont know, but it seems that every game i play once those mofos hit the air the game is completely in favor of the undead.
Wc3 seems pretty balanced, but destroyers are just a little bit too good. I mean when you see every undead player in the game go for destroyers every time you know something is wrong. What really pushes them over the edge is unholy aura, having a flying unit that is super fast and can not be slown down or hit with storm bolt really fucks over humans. Especially the fact that they can not get netted.
I think destroyers should be used for what they are meant for, a anti casting unit. Not a unit which is massed every time against any strategy.
I think blizzard needs to lower the hp to about 700-800, or make it so it requires more resources for the undead to hit tier 3. Because all the undead needs to do is mass fiends and statues, store enough resources for tier 3, then go for the destroyer upgrade, and instantly he has 4-5 destroyers in the air.
And that also brings me to another issue. A unit should never be immune to its weakness. I think statues need to be unarmored so you can actually take those things down, instead of chasing them all day long and getting burnt, because of unholy aura.

