Topic: Diablo 3 (if it exists at all) & Blizzard's future

So I'm at work and obviously thinking about the good ol' blizzard universe. I'm not going to claim to have put a lot of thought into what I am about to bring up, or that I am really knowledgable about gaming trends and jargons, so relax if I butcher some things.

1. So WoW is probably not going anywhere for another 2-3 years. But no games last forever, for various reasons. It makes me wonder what is going to happen: will they keep rolling out expansions after wrath, or transition back to Warcraft 4 (if ever created). Like Diablo faded up and Diablo II picked up its space, but there were quite a lot of "improvements" to Diablo when Diablo 2 came out. So when does WoW become obsolete? Just something I've been thinking because I'm bored.

2. Starcraft 2 will be crazy, seeing that some people still play Starcraft hardcore. Don't have much to say about this.

and now to my main question/concern:

3. Diablo 3 (if it exists). When Diablo and D2 came out they seemed to work well with their "limited MMO" style (like 4 and 8 player games, and sort of paper-dollish, dungeon crawler, hack and slash style). But with the advancement of technology and popularity of the more "traditional" type of MMORPG, if D3 comes out looking like Guild Wars (I heard GW also is "limited" in a sense that you play with a few people at once, as opposed to the 5000 people in a WoW server), will that work? I'm having a hard time picturing a next gen dungeon crawler that is as fluid as Diablo 2. Seems like all the "modern" dungeon crawler games that have came out for PC (dungeon siege, etc), or PS2/3 (like...dark alliance?) all seem kind of awkward because they want the fluid controls but also want the good 3D models and graphics.

So basically, my question is what do you guys think D3 should/could be? Given that Blizzard probably doesn't want to make another "traditional" MMORPG, but may want to bring the universe of Diablo up to par with the current "generation of MMOs".

http://www-personal.umich.edu/~geofho/Nobunaga.JPG

Re: Diablo 3 (if it exists at all) & Blizzard's future

http://www.diabloii.net/wiki/Diablo_3_Rumors

October 28, 2005
The next big rumor about Diablo III turned up a few months later. As the tale goes, a Blizzard employee named Chris Hartgraves left the company in late 2005, and promptly spilled all he knew about ongoing projects at Blizzard. In an email posted on a World of Warcraft fansite forum on October 28, 2005, Chris was quoted saying the following about Diablo III:

    It is about Diablo 3. Last week they had a thing called "Show N Tell" which they have every 6 months to all the full time employees - Anyways Diablo 3 takes place in heaven. Hell is trying to take it over and it is AWESOME looking ... I magine the brightness of heaven being taken over by the darkness of hell ... Imagine WoW but in a Diablo world in amount of size and playability ... Also, guild housing is available in this game for those of you who know about it. They should have a gameplay demo to show at BlizzCon.

There was no way to confirm this account of Diablo III, since, contrary to Hartgraves' prediction, the game did not debut at the 2005 BlizzCon, and still hasn't made an appearance, more than 2.5 years later. That fact doesn't do much to argue for Hartgraves' claims, and they would be forgotten by now if not for the fact that he also said Starcraft II was under production long before it was officially announced, and made some accurate predictions about World of Warcraft in the same email.

Hartgraves' Diablo III comments were echoed, or backed up, by an unnecessarily-obscure post GamingSteve.com, on February 3, 2006.

    I don't want to get any of my friends at Blizzard in trouble, so from instead of mentioning "Diablo III" let's call this theoretical game "Beelzebub 3" and instead of "Blizzard" let's call them "Snowstorm".

    "Snowstorm" is indeed working on "Beelzebub 3". Not only are they working on it, but they have been working on this game for no less than the past four years. In fact, "Snowstorm North" nearly completed the game several years ago, but what they developed just "wasn't fun" and been quietly reworked. This was actually one of the key reasons why Snowstorm North was closed and everyone was relocated to Irvine-based Snowstorm, so that the bigwigs in Irvine could better track and follow the development of Beelzebub 3.

    ...It is true that Beelzebub 3 will be done in true 3D and it did indeed look freaking awesome. It is also true that Beelzebub 3 features a story between the conflicts of Heaven and Hell and contains a very cool feature where every single item in the game can change between a "light" version and a "dark" version. However this was also one of the problems with the original version of the game. Other than the ability for any item to visually change from light to dark it didn't affect the actual stats of the item or change the gameplay in any way. So the game has gone through a total rework to inject some "fun" into the gameplay and to make it feel like the Beelzebubs of old.

    The core gameplay Beelzebub 3 will play pretty much like Beelzebub 1 and 2, but the game world will be much larger and provide a much deeper experience -- many more items, more levels when you go through the game for first time, more skills, more of everything. In addition, the multiplayer aspect will be greatly enhanced from the past installments and don't be surprised to see more than a couple of WoW-based concepts to leak over into the Beelzebub 3 universe ... such as two opposing factions (Alliance and Horde = Heaven and Hell), enhanced guild functionality, and maybe even mounts?!

Like the leak from Hartgraves, there's no confirmation of this yet, and it's been more than two years since it was posted. The plot concept, of the game being set in the Heavens, is logical. After all, players descended into the Hells in Act Four of Diablo II, the game world's mythology features numerous battles between the Angels and the Demons, and there's constant interference/assistance from the archangel Tyrael. Furthermore, D2X ends with the corruption and destruction of the Worldstone, an object that is said to make it difficult for demons or angels to cross over into the mortal realm. With the Worldstone gone, it would presumably be easy for demons and angels to come to earth, but the opposite would be true as well, which could lead to human invasions of the Heavens or the Burning Hells.

As for the rest of the predictions, they're more or less common sense; of course the game will be fully in 3D, and of course there will be expanded online play, guild housing, faction warfare, and so forth. Those features are all but mandatory in an online RPG these days.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

well well look at what we have here, supposedly confirmed 2-3 years ago eh?

Meh, I was hoping for D3 to stay way from the "mandatory features" of MMORPGs. But having said this, if they come out with a "World of Diablo", I'd still jump on it.

I take you agree with what was quoted.

http://www-personal.umich.edu/~geofho/Nobunaga.JPG

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

I'm not agreeing with anything. There's nothing to agree with, it's just all rumors from unconfirmed sources. The point is that if you want leads to some tangible sources in the direction of the game, ex-employee is probably the best you can get. Despite that, the fact that Blizzard north was closed down and that the project was supposedly scratched and reworked could mean that it went a different direction from what Hartgraves knew back then.

Either way, like Starcraft was a large enough deviation from Warcraft, it's not unreasonable to think that Blizzard will end up making an MMO out of the Diablo world and still make it feel considerably fresh and different from WoW, both in gameplay and looks.

My bet is that the old D2 gameplay won't change too much, nor the overall look and feel. I base that off of how they are handling SC2.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

I would predict a pseudo-MMO style for Diablo 3. Towns would be much like they are in World of Warcraft, but once you leave town you will only run into people that join your instance.

I don't see them making it a full MMO. Mainly because of the massive server infrastructure and all the extra staff they would need.

I would say we get probably 3-4 more years of WoW expansions and large patches before they stop releasing huge content upgrades. They will probably announce a Starcraft MMO right around the time they stop releasing huge content upgrades for WoW.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

You are right Errrr, knowing Blizzard's ability to create nice games (or rather, knowing us addicted blizzard gamers) we'd probably still play whatever kind of Diablo they spin out. I just couldn't help but compare the next Diablo 3 (again, if it exists) to something mainstream like WOW or something limited like Guild Wars (which I think must be relatively fun, but nothing super) because I'm having a hard time picturing a next gen Diablo 3 that retains the Diablo 2 game style. For SC, they really did a fantastic job in making it look next gen without copying the War3 style or losing the original SC look and feel. So I definitely want to put my money on your bet (because I'm old school too).

http://www-personal.umich.edu/~geofho/Nobunaga.JPG

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: KingofNewYork
I would predict a pseudo-MMO style for Diablo 3. Towns would be much like they are in World of Warcraft, but once you leave town you will only run into people that join your instance.

I don't see them making it a full MMO. Mainly because of the massive server infrastructure and all the extra staff they would need.

I would say we get probably 3-4 more years of WoW expansions and large patches before they stop releasing huge content upgrades. They will probably announce a Starcraft MMO right around the time they stop releasing huge content upgrades for WoW.

LOL, I'd play world of staracraft. Can't imagine what players would do though. Can't really chose a marine and expect to engage a player who rolls something like a...Ultralisk?

http://www-personal.umich.edu/~geofho/Nobunaga.JPG

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Mourning-Blade-Tojara

Originally posted by: KingofNewYork
I would predict a pseudo-MMO style for Diablo 3. Towns would be much like they are in World of Warcraft, but once you leave town you will only run into people that join your instance.

I don't see them making it a full MMO. Mainly because of the massive server infrastructure and all the extra staff they would need.

I would say we get probably 3-4 more years of WoW expansions and large patches before they stop releasing huge content upgrades. They will probably announce a Starcraft MMO right around the time they stop releasing huge content upgrades for WoW.

LOL, I'd play world of staracraft. Can't imagine what players would do though. Can't really chose a marine and expect to engage a player who rolls something like a...Ultralisk?

Can't really choose a Grunt and expect to engage a player who rolls something like a...Abomination?

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

http://www.diabloii.net/wiki/Diablo_3

Scroll down to the "Top Secret, Non-MMO" part (about half way down). You can see the speculation and analysis over the job listings over the years. But again, the conclusion is that nothing conclusive can be said.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: KingofNewYork

Originally posted by: Mourning-Blade-Tojara

Originally posted by: KingofNewYork
I would predict a pseudo-MMO style for Diablo 3. Towns would be much like they are in World of Warcraft, but once you leave town you will only run into people that join your instance.

I don't see them making it a full MMO. Mainly because of the massive server infrastructure and all the extra staff they would need.

I would say we get probably 3-4 more years of WoW expansions and large patches before they stop releasing huge content upgrades. They will probably announce a Starcraft MMO right around the time they stop releasing huge content upgrades for WoW.

LOL, I'd play world of staracraft. Can't imagine what players would do though. Can't really chose a marine and expect to engage a player who rolls something like a...Ultralisk?

Can't really choose a Grunt and expect to engage a player who rolls something like a...Abomination?

lol basically WoS would not work to well I think...

http://www-personal.umich.edu/~geofho/Nobunaga.JPG

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

And his point was that picking random units from the game and saying "lol what if you rolled that" doesn't work, because World of Warcraft didn't do that at all.

http://card.mygamercard.net/gelsig/gold/SansSariph.png

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Wow, the idea of having to deal with mounts (OMFG RARE MOUNTZZZZZ) again is a huge turn off. I hope that part doesn't make it in.

Well knows he who uses to consider, that our faith and knowledge thrives by exercise, as well as our limbs and complexion. Truth is compared in Scripture to a streaming fountain; if her waters flow not in a perpetual progression, they sicken into a muddy pool of conformity and tradition. A man may be a heretic in the truth; and if he believe things only because his pastor says so, or the Assembly so determines, without knowing other reason, though his belief be true, yet the very truth he holds becomes his heresy.

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Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998
Wow, the idea of having to deal with mounts (OMFG RARE MOUNTZZZZZ) again is a huge turn off. I hope that part doesn't make it in.


I trust Blizzard enough to assume that if mounts were in the game, they would be implemented well and be enjoyable.

http://card.mygamercard.net/nxe/mini/TheGuyBhindYou.pnghttp://card.mmos.com/psn/profile/ke/n/Kenak/card.png

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998
Wow, the idea of having to deal with mounts (OMFG RARE MOUNTZZZZZ) again is a huge turn off. I hope that part doesn't make it in.

I like how the simple idea of mounts turns you off. You know, something that's just another added feature among many that contribute to character customization and advancement, not to mention, a huge RPG element in any game in today's standard.

Personally I'd like to see Blizzard putting in some changes just to piss off people like you. People that I don't like dealing with in an MMO to begin with.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

15

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

In the end, it's not like it was a huge gamble for someone to create some rumours. It is, of course, highly unlikely blizzard would revisit past franchises that made them a lot of money and got them a lot of fans. Predicting they'll continue on those is just crazy talk.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998
Wow, the idea of having to deal with mounts (OMFG RARE MOUNTZZZZZ) again is a huge turn off. I hope that part doesn't make it in.

How is dealing with mounts stressful at all?  Granted when I see somebody with a ZA bear mount I don't feel inadequate because I don't have one myself yet.  All we are talking about here are different skins for the same game mechanic

http://card.mygamercard.net/zaekrex.jpg http://card.mygamercard.net/nxe/mini/zaekrex.png

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Fatty Errrrr's menstrual bitching

lol.

Originally posted by: Legal_My_Deagle

Originally posted by: Killgore9998
Wow, the idea of having to deal with mounts (OMFG RARE MOUNTZZZZZ) again is a huge turn off. I hope that part doesn't make it in.

How is dealing with mounts stressful at all?  Granted when I see somebody with a ZA bear mount I don't feel inadequate because I don't have one myself yet.  All we are  stalking about here are different skins for the same game mechanic

First of all, thank you for asking in at least a neutral tone.
It's not the idea of simply having mounts. I was more than happy with the way mounts were originally, when it was just the 8 for each race on each side. Plus two for warlocks and pallies. Then rare mounts started appearing, like Baron rivendare, the zg mounts, and so forth. The frostsaber mount too, but I didn't play alliance so I don't know when that was implemented. Then there were the AQ40 mounts which were good since they were temporary, except for the black bug mount which I can accept for being the reward for working hard to make a personal mark on a server's history. That was ok too, and it was fine until mid-BC when the mount concept exploded. Now on top of the default flying mounts there are crafted mounts, exceptionally rare drop mounts like the phoenix and the druid flying form quest mount, there are mounts that you have to grind rep for (5 types to be exact) and mounts from the trading card game. There are even holiday mounts. And now the ZA bear mount. I shudder to think how many they'll add for the expo.

So, first off it feels like there are way too many both in terms of types and flavors (personal opinion). The whole flying/ground mount dichotomy makes matters worse by forcing you to keep track of multiple at a time. Finally, mounts become something more than a bit of flavor and utility for a character, they often become a way overblown statement about your character's status. If you go to kill Kael or whatever, and you manage to get a phoenix, you'll have everyone on the server creaming their pants for you every time they see you just because you won a roll. It's really overblown, and it doesn't matter if your gear is crap. Meanwhile you could have the best pants in the game, and no one will ever notice unless they're inspecting you for some other reason.
So it just feels like this big mind game. You walk through shatt and it seems like everyone is begging for attention. No one gets it either because there are so many goddamn uniquely rare mounts that everyone can have a different one, and they cease to be special.
That is my problem with the mount system in WoW.

I'm fine with mounts in D3 as long as they don't become a giant clusterfuck nonsense mechanic there too.

Well knows he who uses to consider, that our faith and knowledge thrives by exercise, as well as our limbs and complexion. Truth is compared in Scripture to a streaming fountain; if her waters flow not in a perpetual progression, they sicken into a muddy pool of conformity and tradition. A man may be a heretic in the truth; and if he believe things only because his pastor says so, or the Assembly so determines, without knowing other reason, though his belief be true, yet the very truth he holds becomes his heresy.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998

First of all, thank you for asking in at least a neutral tone.
It's not the idea of simply having mounts. I was more than happy with the way mounts were originally, when it was just the 8 for each race on each side. Plus two for warlocks and pallies. Then rare mounts started appearing, like Baron rivendare, the zg mounts, and so forth. The frostsaber mount too, but I didn't play alliance so I don't know when that was implemented. Then there were the AQ40 mounts which were good since they were temporary, except for the black bug mount which I can accept for being the reward for working hard to make a personal mark on a server's history. That was ok too, and it was fine until mid-BC when the mount concept exploded. Now on top of the default flying mounts there are crafted mounts, exceptionally rare drop mounts like the phoenix and the druid flying form quest mount, there are mounts that you have to grind rep for (5 types to be exact) and mounts from the trading card game. There are even holiday mounts. And now the ZA bear mount. I shudder to think how many they'll add for the expo.

So, first off it feels like there are way too many both in terms of types and flavors (personal opinion). The whole flying/ground mount dichotomy makes matters worse by forcing you to keep track of multiple at a time. Finally, mounts become something more than a bit of flavor and utility for a character, they often become a way overblown statement about your character's status. If you go to kill Kael or whatever, and you manage to get a phoenix, you'll have everyone on the server creaming their pants for you every time they see you just because you won a roll. It's really overblown, and it doesn't matter if your gear is crap. Meanwhile you could have the best pants in the game, and no one will ever notice unless they're inspecting you for some other reason.
So it just feels like this big mind game. You walk through shatt and it seems like everyone is begging for attention. No one gets it either because there are so many goddamn uniquely rare mounts that everyone can have a different one, and they cease to be special.
That is my problem with the mount system in WoW.

I'm fine with mounts in D3 as long as they don't become a giant clusterfuck nonsense mechanic there too.

I normally wouldn't respond to something like this... but holy shit... why do you care at all what mounts people have? Begging for attention in shatt? I think you took wow a bit too seriously.

http://antfarmers.preg.org/War3PubBanners/Elfhelm/Signature.jpg

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Elfhelm
I normally wouldn't respond to something like this... but holy shit... why do you care at all what mounts people have? Begging for attention in shatt? I think you took wow a bit too seriously.

I'm not trying to suggest that I lay awake at night thinking about this. I'm just saying that it was a big turn off for me. It's supposed to be a city of adventurers, not a city of Elton John impersonators. I didn't find the big fuss over mounts in BC to be a very attractive aspect of the game.

Well knows he who uses to consider, that our faith and knowledge thrives by exercise, as well as our limbs and complexion. Truth is compared in Scripture to a streaming fountain; if her waters flow not in a perpetual progression, they sicken into a muddy pool of conformity and tradition. A man may be a heretic in the truth; and if he believe things only because his pastor says so, or the Assembly so determines, without knowing other reason, though his belief be true, yet the very truth he holds becomes his heresy.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998

I'm fine with mounts in D3 as long as they don't become a giant clusterfuck nonsense mechanic there too.

Because it's very plausible to imagine it being a "giant clusterfuck nonsense mechanic".

I have to admit that I didn't read all of your post simply because it's not worth the time. But I have to give you credit for conveying the shear amount of nonsense you bring up in the last sentence.

The best solution to your problem with mounts is never giving the player any option or potential of unique customization. That'll stop the smug people from "showing off" because they just simply can't have anything special. No shiny armors, no unique clothings, no special titles, no graphical differences between each and every character model... The RPG you envision is quite a boring one, and I'm afraid it'll suit no one but you.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Errrrrrr
I have to admit that I didn't read all of your post

That's good because I didn't have any intention of caring what your response would be.
It's clear that my issue is with mounts, not with all character customization, so whatever you said is wrong. But despite what you say about not wanting to read, if you care as much about my opinion as your continued posts belie, then I'm happy to elaborate.

The mounts are very large and ostentatious. When a character is mounted, he basically is the mount. Given that there is no functional difference between mounts that go a given speed, and given that the difficulty of obtaining them and power they seem to suggest about the character, it is at once a fully pointless use of your time to get them (from a functional perspective) and at the same time a fully disingenuous statement about a character, since any idiot can grind rep or buy trading cards. If you want your character to be powerful and interesting, then the improvements should at least represent some kind of meaningful accomplishment. They used to do that, but they don't any more. Hitting level 70 is a meaningful accomplishment because you've maxed out your power. Grinding rep for 10 weeks for no other reason than to get a mount is not. Even if you earn it from taking down a raid boss, the accomplishment is not beating the boss, it's getting lucky enough that it drops and then beating out your peers for dibs on it. Then you parade around like you're hot shit or some sort of accomplished player when you could just as easily be a giant penis with fingers.

By the way, if you're again trying to look for logical failings then I suggest you don't try, since this is an editorial, not a scientific journal.

Well knows he who uses to consider, that our faith and knowledge thrives by exercise, as well as our limbs and complexion. Truth is compared in Scripture to a streaming fountain; if her waters flow not in a perpetual progression, they sicken into a muddy pool of conformity and tradition. A man may be a heretic in the truth; and if he believe things only because his pastor says so, or the Assembly so determines, without knowing other reason, though his belief be true, yet the very truth he holds becomes his heresy.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998

By the way, if you're again trying to look for logical failings then I suggest you don't try, since this is an editorial, not a scientific journal.

Is that why you bothered backing up your claim with concrete reasoning?

Your reasoning is still flawed. You can be grinding for 10 weeks for a title, or the gold/rep required for a title. You can do the same with a piece of armor that looks unique. You can even do that with a non-combat pet. I guess according to your definition, all those things are annoying to you too, not the players with them.

Also the mounts aren't always large or ostentatious. The white strider mount, for instance, is quite small and cute. In fact, all mounts in WoW are rather small, compared to the armor pieces. The only two mounts that qualify your description are the kodo and the bear. In the case of the kodo, it was designed to be that way, for a large class. The bear mount was also meant to be an intimidating sight, not something cute and cuddly, and the size conveys that perfectly.

It is clear that you can't distinguish the difference between hating the smug players from hating the objects they use to display their smugness.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Errrrrrr

Originally posted by: Killgore9998

By the way, if you're again trying to look for logical failings then I suggest you don't try, since this is an editorial, not a scientific journal.

Is that why you bothered backing up your claim with concrete reasoning?

Yes. Editorials still have to justify the reason for the opinion they represent, even if they're not trying to represent fact. Duh? whoops sorry, didn't mean to make fun of any conditions you might have. I guess you went trying to look for logical failings anyway. I'M SURPRISED.

You've failed to understand just about everything that I said. Getting a powerful set of armor would be a meaningful accomplishment, and grinding the rep for that would be that as well. Grinding the rep for character flavor is not a meaningful accomplishment, because your old mount worked just as well. Yet it looks as though you made a meaningful accomplishment, often more so than if you had gotten the armor. It's disingenuous.

I don't know where you came up with this idea that the mounts are not big. Even the smallest ones are at least as tall (or in the case of the night elf mounts, long) as an average sized player. After that they just go up and up in size. The two mounts you claimed were the only ones that fit my description arn't even the biggest - the netherwing mounts are huge, and the armored netherwing mounts are even bigger. Not to mention Elekks or however the fuck that's spelled. With the exception of the gnome mounts (which are the smallest), and the turtle mount, which don't really seem to be intended to be intimidating, the rest are designed to be that way, or at least powerful looking.

Your last line just appears to be a retarded attempt to put words into my mouth. I've been the one with the cool mount as often as not, and I felt the same lack of appeal in both situations. In fact I went back from using my ZG tiger mount to my regular skeletal horse because it was stupid when new players would say "wow you must be so advanced" when really all I did was get lucky in a ZG roll.

Well knows he who uses to consider, that our faith and knowledge thrives by exercise, as well as our limbs and complexion. Truth is compared in Scripture to a streaming fountain; if her waters flow not in a perpetual progression, they sicken into a muddy pool of conformity and tradition. A man may be a heretic in the truth; and if he believe things only because his pastor says so, or the Assembly so determines, without knowing other reason, though his belief be true, yet the very truth he holds becomes his heresy.

Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

Originally posted by: Killgore9998

You've failed to understand just about everything that I said. Getting a powerful set of armor would be a meaningful accomplishment, and grinding the rep for that would be that as well. Grinding the rep for character flavor is not a meaningful accomplishment, because your old mount worked just as well. Yet it looks as though you made a meaningful accomplishment, often more so than if you had gotten the armor. It's disingenuous.

Adding new look to your character is just as much accomplishment as gaining stats in a role-playing game. It's not called stat-playing for a reason.

I don't know where you came up with this idea that the mounts are not big. Even the smallest ones are at least as tall (or in the case of the night elf mounts, long) as an average sized player. After that they just go up and up in size. The two mounts you claimed were the only ones that fit my description arn't even the biggest - the netherwing mounts are huge, and the armored netherwing mounts are even bigger. Not to mention Elekks or however the fuck that's spelled. With the exception of the gnome mounts (which are the smallest), and the turtle mount, which don't really seem to be intended to be intimidating, the rest are designed to be that way, or at least powerful looking.

Yeah, because mounts aren't supposed to be as tall as an average sized player, at all. Not that because they should physically appear to be able to carry the player. Also, if you want to include flying mounts, then it makes even more sense that they are big. Even as it is, tauren players have been complaining about how ridiculous it looks to have taurens on certain mounts, because they're too small.

Your last line just appears to be a retarded attempt to put words into my mouth. I've been the one with the cool mount as often as not, and I felt the same lack of appeal in both situations. In fact I went back from using my ZG tiger mount to my regular skeletal horse because it was stupid when new players would say "wow you must be so advanced" when really all I did was get lucky in a ZG roll.

So you're saying you're annoyed by players harassing you about your unique looking mounts? Easiest solution: ignore them, or don't use that mount. No one forced you to use the mount to draw attention. You just pretty much went in circles: you can't stand others on special mounts gloating around you; you can't use your special mounts for anything other than looking cool; and yet when you do look cool you can't stand others commenting on it in front of you.

As far as I see it, you're the kind of people that are simply not worthy to appeal to, from a dev's point of view. Why? Because you'll find something to hate about everything. If people like their mount and enjoy the look of them or even just enjoy to show off how much they've worked to get them, let them? If they would spend weeks of their time on obtaining something that serves no functional difference in game, let them? If you prefer to play the game differently and not bother with all that stuff, go ahead? Why does your enjoyment of the game have to depend on how others enjoy their game? And why do you have to force others into your own habit of playing the game?

It is really amusing that you find so many things insufferable. It must be tough living as you.

<d-end> masturbate
<d-end> watch anime
<d-end> those are the 2 things I do when I'm bored!

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Re: Diablo 3 (if it exists at all) &amp; Blizzard's future

That was weird, that last post of Errrrrrrrrrrrrrrrrrrrrrrrrrrrrrr's actually wasn't mean and I agree with.

P.S. nice derailing, skanks.